Photo 18477233064:

bushdog:

Patent US3353433 - FLOATING BRIDGE FOR MUSICAL INSTRUMENTS - Google Patents

“In conventional stringed instruments a portion of the vibratory sound produced thereby is absorbed by the body of the instrument through its bridge. The body of the instrument thus picks up all sound impurities and at the same time.produces rapid tone decay. In the case of electronically amplified instruments such harmful effects produced by the instrument body are even greater.

Accordingly, an object of the present invention is to provide an arrangement for insulating the vibratory sound from the body of the instrument while playing a musical instrument of the guitar family.”

Post 5504500320:

hainbach replied to your postInstead of a Hang, I’d be very happy with a…[Garrahand]

Damn, now you have infected me with your gear lust. I want one, its too beautiful!

Well, you know how this works: either you pass on the gear lust within 7 days, or the creepy ghosts in your machines will crawl out your oscilloscope sockets!

redcapsly replied to your videoHowever cool the Hang and Garrahand are, were I to…[Waterphone]

Very nice. I see they offer sample sets on the builder’s website. Not quite the same as playing one. It may sate your appetite and save your plastic friend from reaching critical failure mode!

Ack, no! I don’t think I’m overly snobby about sampling but the Waterphone is such an organic, tactile, and responsive instrument that I personally wouldn’t be able to stomach emulating it with static recordings.

Lifting it’s (notable) weight, swirling the internal water around during sustained notes, exploring the many ways of working with it in realtime: these are such intrinsic parts of it’s interaction experience for me that anything lesser would be distasteful. I would just synthesize some pure-ish swirly tones instead if the resultant sound was my only interest.

Besides, I am incredibly disciplined at deferring lust-driven instrument acquisition these days. Ironically, that comes from having been easily seduced in the past and thus being able to counter “I really want X” impulses with “but I still haven’t fully explored the depths of A through V yet.”

Oh, and welcome to Tumblr, comrade!

Post 3742263831:

Audanika: our vision

audanika:

by Gabriel Gatzsche

Often we are asked which pitch layout SoundPrism is based on. With the following article I would like to start to talk about the idea behind SoundPrism and how it came to be until today. The development of the SoundPrism interface is a process that started many years ago. As I was writing my PhD thesis at the Fraunhofer Institute for Digital Media Technology I was allowed to discover many interesting relationships between musical structure and that what we actually feel when we’re listening to music.

Today I am able to say: The possibilities we have with instruments like SoundPrism are only the beginning.

Musical Imagination and musical interfaces

Before I start to explain the pitch layout of SoundPrism, let me talk about the basic motivation of the instruments we are developing.

The image below (Figure 1) shows a model of music creation and musical imagination.

Figure 1: Model of musical imagination and music creation

As you can see, the origin of every musical piece is some kind of „musical imagination“. This can be a certain feeling, a certain emotion, an association, a certain musical piece or something entirely differnt. In Figure 1 musical imagination is illustrated through the head icon at the top. To make a musical imagination come alive you need some kind of musical instrument which is represented through the blocks „sound synthesis“ and „musical interface“.

Encoding

Using your hands for example you have to „encode“ your musical imagination.

This code is received by the musical interface e.g. the piano which again triggers the „sound synthesis“. The reproduced sound is fed back to your ear. Your brain will compare the former musical imagination to the actually heard music. This can lead to the following three results:

a) The perceived sound matches the former musical imagination, everything is fine.

b) The perceived sound does positively surprise you. In that case your musical imagination is extended and your musical tool box becomes larger.

c) The perceived sound does not match your imagination: In that case you have to improve your encoding until case a) or b) are reached.

Or until you give up.

Our mission

Based on the model of Figure 1 the mission of Audanika is the following:

  1. We want to create musical interfaces that reduce the coding process: We assume that the better a musical interface corresponds to the musical imagination the less coding is required. Less coding means a better musical progress, more time for musical ideas, less practicing, more making music. Our dream is that one day anyone will be able to express their own emotions musically.  
  2. We want to create musical interfaces that stimulate the musical imagination: A certain musical imagination can be the origin of a musical idea. Vice versa playing a new musical instrument can extend existing musical imaginations or create new ones. Our instruments shall have interfaces you have never seen before. By using them you are going to encounter completely new musical ideas. 
  3. We want to create musical interfaces that motivate to think about musical logic, to improvise and to compose: Active music creation stimulates the linkage of the left and right brain hemisphere. The reason for that is that music creation is both, an intuitive and creative activity on the one hand and a logic thinking process at the other. If a musical instrument‘s interface is logical, it will motivate to think about music. Instead of memorizing patterns you will understand relationships and make better musical decisions. 

Ten years ago doing this would have been extremely hard if not possible. The interfaces of instruments at that time were strongly determined by physical or technical constraints. In most cases it was not possible to change the interface dynamically.

But today with the help of multitouch based tools we are free to design completely new musical interfaces. Tones can be arranged in a way that the geometry of the tones corresponds much more to what we actually feel.

In my next article I will start to give some insight into the tone layout of SoundPrism.

I love Audanika’s SoundPrism App. It’s one of my first-choices for musical dabbling when on the move.

My already strong respect for them has increased massively after reading their succinctly stated vision and mission statement above. It closely matches my goals to democratise and spread the joy of intuitive, innovative musical self-expression around the world.

Kudos, Gabriel!